Apr 21, 2007, 08:00 AM // 08:00
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#81
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Jungle Guide
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Every single skill that increases attack speed or adrenaline gain.
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Apr 21, 2007, 09:50 AM // 09:50
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#82
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Krytan Explorer
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Quote:
Every single skill that increases attack speed or adrenaline gain.
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My heroes can use stuff like flail and focused anger without problems...
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Apr 21, 2007, 10:20 PM // 22:20
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#83
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Jungle Guide
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Quote:
Originally Posted by suiraCLAW
My heroes can use stuff like flail and focused anger without problems...
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My heroes use them too, but before they start charging towards the enemy. They waste a lot of the duration, because of that.
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Apr 28, 2007, 05:11 AM // 05:11
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#84
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Ascalonian Squire
Join Date: Feb 2007
Location: australia
Guild: Rendered Eternal [SouL]
Profession: Mo/Me
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i set up razah as a channeler, gave him bloodsong, channeled strike, CwD, clamor, FomF, NM weapon, splinter weapon and essence strike. surprise surprise, he would run into a mob, use CwD and *IF* he survived running in he would then spam channeled strike. had similar problems with rt lord build and restoration builds. this AI is just ridiculous....
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Apr 28, 2007, 09:11 AM // 09:11
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#85
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Forge Runner
Join Date: Jul 2006
Profession: R/
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Does he carry a ranged weapon? Hero run into foes if they haven't.
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Apr 28, 2007, 09:39 AM // 09:39
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#86
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Desert Nomad
Join Date: Sep 2006
Guild: Bubblegum Dragons
Profession: Mo/E
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Razah is unable to understand how to use splinter weapon, and consistently uses it on Dunkoro and Tahlkora.
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Apr 28, 2007, 12:45 PM // 12:45
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#87
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Banned
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
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Quote:
Originally Posted by Amy Awien
Does he carry a ranged weapon? Hero run into foes if they haven't.
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Technically he has no weapon if he's holding Cruel was D'thingy. So will just run upto them and stand there like a pillock. Also doesn't help that you actually gave him PBAoE skills!
Inspired/Revealed are pissing me off now. I CAN'T put them on Passive because i need them to wand targets for Dazed or cast spells. And i'm NOT micromanaging every f*cking time i want to remove a hex with them. But seriously. Vanquishing Pockmark Flats, Tahlkora used Panic, a 25 energy cost spell through Backfire onto an enemy that was dead 2seconds later!
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Apr 30, 2007, 12:09 PM // 12:09
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#88
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Jungle Guide
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Evilsod, I don't even bother with the mesmer skills anymore; the monks just aren't smart enough to use most e-management skills effectively. If you're using Tahlkora, she seems to be rather smart about using healing spells, and Signet of Rejuvenation usually does the trick in terms of helping with energy management... I haven't really found any other skill I'd be confident using. I haven't tried that skill on Dunkoro, but he seems to have a different AI than Tahlkora, and it seems to be different in that it sucks really badly.
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Apr 30, 2007, 12:14 PM // 12:14
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#89
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Jungle Guide
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Quote:
Originally Posted by Bankai
Razah is unable to understand how to use splinter weapon, and consistently uses it on Dunkoro and Tahlkora.
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That is not limited to Razah. The biggest problem is that Heroes don´t know anything about dependencies. If a ward is used, stay the hell inside the ward, Healing Word should be used, when under 50% and so on.
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Apr 30, 2007, 12:18 PM // 12:18
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#90
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Lion's Arch Merchant
Join Date: Jan 2007
Location: Belgium, Europe
Guild: Grenth's Rejects [GR]
Profession: N/Me
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Builds my heroes can't play to save their lives (literally)
Koss: W/Rt
Brutal Weapon - Sever Artery - Gash - Final Thrust - Resilient Weapon - Wielder's Boon - Flesh of my Flesh
He can't deal with the weapon spells. At all. So I gave him a new build that he plays pretty well... Except for the fact that he NEVER uses stances.
Melloni can't play: D/N
Vital Boon - Faintheartedness - Mystic Sweep - Chilling victory - Twin Moon Sweep - Signet of Pious Light - Plague Touch - Signet of Resurection
Seriously. It's not that hard. She gets herself killed faster that Orion or Eve.
I stopped taking Melloni or Koss along.
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Apr 30, 2007, 10:30 PM // 22:30
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#91
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Frost Gate Guardian
Join Date: Dec 2006
Profession: A/
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my dunk wont bond another human player. tried it last night. set him up with holy wraith, retribution, succor, and vital blessing. tried to bond my human teammate, instead he bonded himself. i rezoned with other heros and henchies, he bonds me, MY other heros, henchies, but wont bond my human friend. i didnt check if he would bond my friend's heros.
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Apr 30, 2007, 10:38 PM // 22:38
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#92
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Banned
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Quote:
Originally Posted by Krazi Bastid
my dunk wont bond another human player. tried it last night. set him up with holy wraith, retribution, succor, and vital blessing. tried to bond my human teammate, instead he bonded himself. i rezoned with other heros and henchies, he bonds me, MY other heros, henchies, but wont bond my human friend. i didnt check if he would bond my friend's heros.
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You know you can manually cast those maintained enchantments right? Just make sure to shift-click them first so Dunkoro won't cancel them.
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May 01, 2007, 01:12 AM // 01:12
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#93
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Academy Page
Join Date: Aug 2005
Profession: Mo/A
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Quote:
Originally Posted by Shady79
Never used by heroes of some players: (Skills he/she HAVE TO click manually)
- Inferno (never used by my personal heroes)
- Signet of Rejuvenation (works for me)
- Flail (works for me, but they don't use it often)
- Taste of Pain
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Inferno and Flail do work as intended on all my nightfall characters' heroes, Signet of Rejuvenation is used incorrectly (as they spam it whenever possible...unless thats how its supposed to work), and Taste of Pain, for me, seems like the most spammed skill when my necro hero is being ganked.
For me, heroes never use Wounding Strike, Reaper's Sweep, or Dwayna's Sorrow
What seems to bother me is that the monk heroes will spam Restore Condition in every possible moment. I've tested this with my tahlkora - I had her heal "Student of Poison" in Isle of the Nameless. Whenever the student reapplies his poison condition, talhkora will cast RC no matter what health he was at.
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May 01, 2007, 12:06 PM // 12:06
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#94
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Ascalonian Squire
Join Date: Jan 2007
Guild: The Small gods [Iced]
Profession: Rt/Me
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"my koss casts mending on me" - if you`d put this crap on my bar i`d do that too...
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May 01, 2007, 11:33 PM // 23:33
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#95
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Frost Gate Guardian
Join Date: Dec 2006
Profession: A/
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Quote:
Originally Posted by -.-
You know you can manually cast those maintained enchantments right? Just make sure to shift-click them first so Dunkoro won't cancel them.
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yes, i do know about that. hence, dunk being able to bond me, my other heros, and henchies. what i was saying, that he wont even cast the spell on another human player. let alone cast and cancel. it jus wouldnt target my friend, he jus kept bonding himself everytime i made him cast.
anyways i did a few more tests. went to foundry normal mode, dunk bonded my friend ezpz. did hard mode, dunk wouldnt bond anymore. my friend switched to his derv, foundry HM dunk bonded him ezpz. back to his monk, no bonds. zoned to a domain of fear HM, bonded him ezpz. rezoned to foundry HM with me, my dunk, my friend, and his dunk. my dunk bonded him ez. this stuff is so inconsistent.
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May 03, 2007, 09:47 PM // 21:47
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#96
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Wilds Pathfinder
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I skimmed through this and didn't notice this as being said...
My Dunkoro won't use Bane Signet unless I specifically tell him to. Even then, he bitches and whines about it.
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May 05, 2007, 07:57 AM // 07:57
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#97
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Lion's Arch Merchant
Join Date: Jun 2006
Guild: Zealots of Shiverpeak [ZoS]
Profession: Rt/
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[skill]Faithful Intervention[/skill]
They don't use it at all as a pre-cast (when it's really useful). They wait until they're at 50% to cast it and have it disappear instantaneously.
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May 09, 2007, 06:25 PM // 18:25
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#98
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Academy Page
Join Date: Jan 2007
Guild: HdCr
Profession: W/Mo
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I had trouble getting Olias to use Taste of Death, even with 9 minions. Easy 400 hp heal, bah, who needs that. . .
This includes checking it myself and waiting and watching it blink while his life slowly ebbs to nothing.
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May 21, 2007, 10:53 PM // 22:53
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#99
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Academy Page
Join Date: Jan 2007
Profession: R/Rt
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Quote:
Originally Posted by Numa Pompilius
I have a "Never use" skill: Signet of Devotion. Tahlkora will, literally, die rather than use it.
That's Tahlkora being very slowly killed by a vampiric weapon.
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"Never use" or "Never use on self"? I've found a few that fall in the second catagory while trying to vanquish 4 man areas. ZB, Holy Veil, Dismiss Condition, etc. She'll let herself degen to death from hex/poison than fix herself.
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May 22, 2007, 09:03 PM // 21:03
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#100
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Wilds Pathfinder
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Quote:
Originally Posted by Numa Pompilius
I have a "Never use" skill: Signet of Devotion. Tahlkora will, literally, die rather than use it.
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She actually will use it BUT she has to be at 0 energy (even 1 doesn't seem to be a small enough amount). I noticed this one time when I loaded a bar on Tahlk and forgot to take off Sig of Devo. When Koss died and I let her rebirth him, she hit him with a Sig of Devo right off and then never again...
Could probably test it by having her also equip holy wrath and a couple other enchants, then let HW bottom her energy out and set her with a vamp weapon.
BTW, go figure that she also didn't use RoF as that would have saved her as well. My heroes like to use Shielding Hands, Shield of Absorption, and others to heal people. I wonder why RoF doesn't fit in the same category...
Last edited by LouAl; May 22, 2007 at 09:07 PM // 21:07..
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